Lighter- The first item found in the game (after 3 enemy kills). This item is useful for lighting the fireplaces in the Large cabins. Manual: "Allows you to light the fireplaces in the big cabins"
 
Key- Predominantly found in the cave and forest areas. Allows counsellors to have access to to the three cabins located in the woods and the door to Jason's mothers lair. Manual: "Allows you to open whatever locked doors you might find."
 
Vitamins- Found on the trails and in the cabins. Its purpose is to replenish life. note. Medicine is most plentiful in the forests. Also, it automatically refills your life, if that counsellor (who has the medicine jar) happens to run out of energy. Manual: "Allows you to heal any injured counselors so they can continue with the battle."
 
Messages- You find these "notes" as you pass through Large cabins. Most of the tips are self explanatory. Manual: "Gives you clues on where items can be found".
 
Flashlight- If all the fireplaces have been lit, the flashlight will appear in one of the cabins, facing the fireplace. You can see hidden doors in the cave with this item. Manual: "Lets you see better in the cave."
without the flashlight with the flashlight
 
Sweater- On day 2, if you defeat Jasons mother, you are rewarded with the sweater. It lessens the damage taken from Jason by the counselor that wears it. Manual: "This used to belong to Jason's mother. Wear it and he will not harm you" (not totally true).
Without the sweater Wearing the sweater